For one person, making one thing

No crew.
No camera.

You have the idea. What you do not have is a studio, a budget, or a free weekend. Bring the song, the story, or the thing you already know, and take back something you would actually put your name on.

What you get to work with
Looks
999
Clay, anime, 3D, photoreal, and more
Formats
30s-8m
Paced properly, not padded to length
Cast
Yours
One character, the same face throughout

You read the script before anything renders, and you see every shot before it is made. Nothing costs you a render until you have looked at it.

13 things people are making

Every one of these is backed by looks and formats that already exist. Open one and the counts link to the catalogue that proves it.

A performer lit by hard coloured beams, in the saturated 80s music video look.01 · MUSIC

Music videos

Upload an MP3 and get back a shot per lyric line, cut to your own vocal.

You bring
Your song
You get
One shot per line
Runs
One upload, one render
See how it works →
A young woman in a mustard field jacket in warm golden-hour light, shot as documentary photography.02 · CHARACTERS

One character, every video

Build the face once and stop redrawing it.

You bring
A character, once
You get
The same person, every shot
Runs
Built once, reused in every video
See how it works →
A sepia archival photograph of an empty small-town main street at dusk, dust and creases across the print.03 · DOCUMENTARY

Faceless documentary

A history channel, without ever being on camera.

You bring
A link, or a brief
You get
A narrated short with a shape
Runs
7 to 8 minutes, or as short as you like
See how it works →
An illustrated character host at a desk in a lamp-lit room at night, mid-sentence with one hand raised, a city window behind her.04 · WEEKLY

Post every week

A weekly channel where the host is a character you built, not your face.

You bring
A link or a few sentences
You get
The episode, and its shorts
Runs
One sitting a week
See how it works →
A storybook world at night: a lit letter block sailing on trails of light between a snowbound cabin, a thatched island hut and a gold temple, constellations across the sky above.05 · STORIES

Fables and myths

80 folk and world traditions, so a story can be told in the art it came from.

You bring
The text
You get
A telling, in one tradition
Runs
Five to eight minutes, or shorter
See how it works →
A figure alone at the end of a rain-slicked harbour wall at dusk, a lighthouse beam cutting across low cloud.06 · PUBLISHING

Book trailers

Paste the synopsis and get back a 45 second trailer, in a look no stock library sells.

You bring
Your synopsis
You get
A 45 second trailer
Runs
45 seconds
See how it works →
Three lesson diagrams side by side on a dark ground, each on a pale card, drawn in the same line weight and colours.07 · TEACHING

Course videos

Set the look once and lesson 12, rebuilt in March, still matches lesson 39.

You bring
One brief per lesson
You get
A lesson that matches the rest
Runs
3 to 8 minutes a lesson
See how it works →
A boy in dungarees flying between banks of cloud at dusk toward a glowing star with a face, more stars hanging on threads above him.08 · ANIMATION

Animated stories

380 animated looks, and a cast that still looks like itself in episode nine.

You bring
A story and a character
You get
A cast that holds
Runs
30 seconds to 8 minutes
See how it works →
A ruined keep on a black crag above a still lake, a lone rider crossing the stone causeway toward it under a breaking storm.09 · TABLETOP

Campaign lore

Type up the campaign and get back the world your players have been describing for two years.

You bring
A written brief
You get
One world, not three pictures
Runs
45 seconds to 7 minutes
See how it works →
A fog-bound harbour town at night seen from the headland, the lighthouse beam cutting across the water toward the quay.10 · FILM

Spec trailers

Your logline and your synopsis, back as a 45 second trailer you can send with the query.

You bring
A logline and a synopsis
You get
Forty five seconds, graded
Runs
45 seconds
See how it works →
A lone hooded figure with a lantern at the edge of a broken bridge, facing a painted valley of gothic spires under a bruised sky.11 · GAMES

Game teasers

A wishlist teaser for a game that has nothing shootable in it yet.

You bring
The game, in words
You get
45 seconds, three beats
Runs
45 seconds, one render
See how it works →
Overhead shot of a bowl of glossy chilli-oil noodles on an oak board, ringed by sliced spring onion, garlic, chilli flakes and a halved lime.12 · FOOD

Recipe reels

A 60-second vertical recipe reel, generated, and straight with you about not being your dish.

You bring
The recipe, in words
You get
60 seconds, four steps
Runs
60 seconds, vertical
See how it works →
A steel watch with a deep blue dial and a glass perfume bottle with a gold cap, lit on dark red draped velvet with a single hard key light.13 · ADVERTISING

Commercials

A 30 second spot where every shot is somebody getting the benefit, not a turntable of the product.

You bring
A product page, or a paragraph
You get
One spot, and the cut for each feed
Runs
30 seconds to 8 minutes
See how it works →
Before you start

The honest part.

It will not write it for you

Give it a thin outline and you get a thin video. It restructures what you bring and refuses to invent facts to fill a gap, which is a feature right up until the gap is yours.

Characters do not talk yet

No lip sync. Your cast holds the frame and the cut lands on the line, but nobody is mouthing the words. If a talking head is the whole idea, this is not it yet.

Rendering costs money

Longer videos and moving shots cost more than short ones and still frames, because they are more to make. You see the estimate before you spend it, every time.

Have a look around first

Start with the
one you keep
meaning to make.

Make something →Free plan · no card · 1080p export