Persona 3 (FES / Portable)
Atlus, 2006/2007/2009 (PS2) - the blueprint entry for modern Persona visual identity
Persona 5 Atlus stylish modern JRPG aesthetic. Shigenori Soejima anime portraits, red-and-black UI motion graphics, Tokyo high school confidant scenes.
Visual reference frames for this look are being generated.
Atlus, 2006/2007/2009 (PS2) - the blueprint entry for modern Persona visual identity
Atlus, 2012 (Vita); PC 2020 - yellow-identity peak and the series' warmest game
Atlus, 2019/2020 - red-identity apex and the most acclaimed entry
Atlus, 2024 - modern remake demonstrating how the 2006 visual language holds
Arc System Works / Atlus, 2012/2013 - Soejima character designs in Arc fighting game context
Atlus, 2011/2019 - adult psychological thriller in adjacent Atlus visual universe
The exact knobs the renderer turns to produce this look.
hard cuts at 140ms, ease-out
Static frames
persona5-red-black-stylish
Persona 5 Royal Atlus stylish anime 3D JRPG aesthetic. Shigenori Soejima character design, comic-panel UI, red-black-white acid-jazz palette, Phantom Thieves Tokyo.
Guilty Gear Strive Arc System Works modern cel-shaded 3D aesthetic. Daisuke Ishiwatari 2D-look 3D pipeline, rock-and-roll heavy-metal palette, anime fighter spectacle.
Modern anime 3D-with-2D-cel-shading. Land of the Lustrous, BLAME, expressive anime face on 3D rigs, sci-fi or fantasy palette.
Octopath Traveler 2 Square Enix HD-2D pixel JRPG continued. Eight-traveler anthology, 2D sprite on 3D world tilt-shift, painterly HDR JRPG diorama.
Baldurs Gate 3 Larian Studios cinematic RPG aesthetic. D&D 5e Forgotten Realms, full-VO cinematic dialog camera, painterly fantasy with party companion choreography.
Chrono Trigger SNES 16-bit JRPG aesthetic. Akira Toriyama character design, time-period biome variety, vibrant overworld map, classic Square pixel storytelling.
Persona 5 Atlus stylish modern JRPG aesthetic. Shigenori Soejima anime portraits, red-and-black UI motion graphics, Tokyo high school confidant scenes.