Alita: Battle Angel
(2019)
dir. Robert Rodriguez, prod. James Cameron, Weta Digital VFX
Alita Battle Angel uncanny-photoreal CG character. Rodriguez Cameron Iron-City world, exaggerated CG anime-eye protagonist photoreal cyborg world.
Visual reference frames for this look are being generated.
(2019)
dir. Robert Rodriguez, prod. James Cameron, Weta Digital VFX
Yukito Kishiro, Shueisha
dir. Hiroshi Fukutomi, Madhouse
(2009)
James Cameron, Weta Digital — predecessor performance-capture pipeline
(2011)
Weta Digital PERFORM ancestry
The exact knobs the renderer turns to produce this look.
soft cuts at 320ms, ease-in-out
Slow push (0.02, center)
alita-uncanny-iron-city
Modern anime 3D-with-2D-cel-shading. Land of the Lustrous, BLAME, expressive anime face on 3D rigs, sci-fi or fantasy palette.
Avatar Pandora photoreal VFX. Bioluminescent jungle, Navi photoreal facial mocap, Weta water simulation showcase.
Neon-soaked anamorphic cyberpunk. Wet streets, magenta/teal split, deep crushed blacks.
Modern cyberpunk anime register inspired by Akira lineage (Cyberpunk Edgerunners, Psycho Pass, Ghost in the Shell SAC). Neon-rain Tokyo, augmented bodies, glitchy HUD overlays.
Google Deep Dream 2015 aesthetic. Inception-v3 over-amplified, dog eyes and fur sprouting from every surface, swirling psychedelic feature-soup.
Alita Battle Angel uncanny-photoreal CG character. Rodriguez Cameron Iron-City world, exaggerated CG anime-eye protagonist photoreal cyborg world.